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 The Third Poke in the Battle Tower 
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Ace Trainer
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okay... I've got now...

Starmie@Life Orb -255sp atk 255spd
-Timid
T-Bolt
Ice Beam
Surf
Psychic

Dusknoir@lefties -225HP 225Attk
-Adamant
EQ
Shadow Punch
Pain Split
WoW

AND Feraligatr@Lum 225 Attk 225 Spd
-Adamant
Ice Punch
A Ace
Waterfall
Dragon Dance


Now, Feraligatr loses alot of power as he gets further in the BT. Round about 14 Streak infact... Anything that could fit his space? i'm thinking of Swelow.

Swelow@??? -??? -???
-Jolly/Adamant
Quick Attk
A Ace
???
???


Swelow seems pretty nice and fills alot of gaps. I do need something that can take out Normal/Flying Types. As that's 'Noirs Main weakness. Starmie does it good but Starmies first in my line up so Dusk normaly only comes out if Starmies down.

Edit: I've got a butterfree that just needs some leveling.... would it do much good? it's a Powder Eater/Sleep WWer

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Tue Sep 25, 2007 9:16 am
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Dragon Tamer
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{swellow}@leftovers
adamant
-Aerial ace
-HP figthing
-Double team
-Facade

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Tue Sep 25, 2007 11:39 am
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Lite Four
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STOP SUGGESTING HIDDEN POWER ON PHYSICAL MOVESETS. IT IS A SPECIAL ATTACK. ALWAYS.


Tue Sep 25, 2007 12:03 pm
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Thank you.

Some description on them maybe? I mentioned Quick Attk as Focus sashes are LOTS in the battle tower.

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Tue Sep 25, 2007 12:06 pm
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Bug Catcher
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Post 
Swellow@Toxic Orb
Adamant/Jolly
Evs: 252 speed, 252 Attack, 6 Hp
Moveset:
Facade
Aerial Ace
Quick Attack
Filler

Toxic orb to activate guts, adamant or jolly depending on your style ( I prefer Jolly to outrun Weavile) AA and Facade for STAB, and quick attack for those :censored: focus sashers. Filler for personal preference. Works pretty decent.


Tue Sep 25, 2007 12:20 pm
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there... that's Pretty Damn Decent! thanks. I guess the Facade does LOTS of dmg seeing as it's boosted through the roof. Filler.... Well, *check Swels Moveset* hmm... U-Turn seems nice. for when he's about to get KOed by poison...

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Tue Sep 25, 2007 12:39 pm
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Is toxic orb is toxic poison the burn inducing orb could be better.

Anyone use the toxic orb in a situation where they could tell?

U-turn is awesome though, Switching to a counter has never been so much fun.


Tue Sep 25, 2007 12:49 pm
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Doesn't Burn cut attk? still, i think Toxic Orb (toxic) cuts sp def? although the dmg increases, he shouldn't be out so long.

Edit: Actually... U-Turn could be VERY nice, it'd make the poison regular Poison, so when he comes back out it's no so bad...

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Tue Sep 25, 2007 1:02 pm
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Pokemon Ranger
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Toxic orb, against its name, does the same damage as Flame orb or as posion. 1/8 per turn. Not toxic, which increases.

BTW, people, stop putting "EDIT" when you're not actually editing it, just put a P.S. or BTW...

Also, Burn orb doesn't seem to slash attack on pokes with guts. I think >.>

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Tue Sep 25, 2007 4:45 pm
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I would still use the Toxic orb just as a precaution.

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Tue Sep 25, 2007 5:44 pm
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Yeah I use Toxic Orb for my Swellow rather than the Flame Orb for precaution. I just don't like the idea of my Swellow burned, its not right to me.

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Tue Sep 25, 2007 8:51 pm
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I assure you, Burn Orb doesn't cut attack. I have a Swellow set:

Swellow@Burn Orb
Adamant
252 Atk 252 Spd

Protect
U turn
Quick Attack
Facade

Lead with Protect, allow Burn Orb to take effect, then use FAcade to sweep. Quick Attack is excellent for finishing off those annoying Focus Sashers, and even on Wifi, it can be an excellent killer of A DDancing Pokemon. If someone's been able to set a couple of DDances on you, a STAB boosted / Guts boosted Quick Attack will put a major dent in the opposing Pokemon and saved me from many Gyarados / Dragonite.

And it works wonders in the later stages of the Battle Fronteir.

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Wed Sep 26, 2007 8:14 am
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Right. I'm glad i didn't use my U-Turn TM, so, Protect so that the orb come into effect? right.

oh, it'd be the AA that'd been wasted. i've already use that one...

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Wed Sep 26, 2007 8:46 am
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The Jonatron wrote:
okay... I've got now...

Starmie@Life Orb
252 SPATK 252 SPD 4 HP
Timid
Thunder Bolt
Ice Beam
Surf
Psychic

Dusknoir@leftovers
225HP 225Attk
Adamant
Earth Quake
Shadow Sneak
Pain Split
Will-o-Wisp

AND
Feraligatr@Lum Berry
225 Attk 225 S
Adamant
Ice Punch
Ariel Ace
Waterfall
Dragon Dance


Now, Feraligatr loses alot of power as he gets further in the BT. Round about 14 Streak infact... Anything that could fit his space? i'm thinking of Swelow.

Swelow@Toxic Orb
252 ATK 252 SPD 4 HP
Jolly


Steel Wing
Ariel Ace
Facade
U-Turn


Swelow seems pretty nice and fills alot of gaps. I do need something that can take out Normal/Flying Types. As that's 'Noirs Main weakness. Starmie does it good but Starmies first in my line up so Dusk normaly only comes out if Starmies down.

Edit: I've got a butterfree that just needs some leveling.... would it do much good? it's a Powder Eater/Sleep WWer


Dusknoir doesn't have the speed at all, unless you give one of your pokes Trick room, which, from your three, only dusknoir can learn. Swellow doesn't need Quick Attack, give it steel wing, take care of the rock weakness. It is already one the fastest bird (you get at the beginning of a game, dont go all legendary on me) all evs MUST be divisble by four


Wed Sep 26, 2007 3:34 pm
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Crobat w/ Toxic Orb would be very cool here.....


Wed Sep 26, 2007 10:03 pm
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Absol of Ire wrote:

{swellow}@<s>Toxic Orb</s>Flame Orb
252 ATK 252 SPD 4 HP
Jolly


<s>Steel Wing</s> Protect
<s>Ariel Ace</s>Quick Attack
Facade
U-Turn

Swellow doesn't need Quick Attack, give it steel wing, take care of the rock weakness. It is already one the fastest bird (you get at the beginning of a game, dont go all legendary on me)


Did you not read my post, or did you just open the thread and immediately start typing? As I stated in my last post, despite the fact that Swellow has two Normal type moves on the set, it is essential. Facade does the hard hitting damage, and Quick Attack is for those pesky focus sashers that power up, endure the hit, and then sweep the hell out of your team.
And I'm sure I read on Smogon that Toxic Orb did toxic damage...I might do some research into it.

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Thu Sep 27, 2007 12:48 am
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The *divisabe by 4* is a bit 'Duh' i know this already. It's just those Pokes whern't made with scrounging an extra 1hp in mind.

Anyway, i like the

Flame Orb
-Protect
-Quick Attk
-Facade
-U-Turn

Has all i want, if i see a Ghost/Rock/Steel Type, i switch to 'Noir and kill them that way,
I'd love to switch Shadow Punch out, but it's to knock out Double Teamers.

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Thu Sep 27, 2007 10:10 am
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Doesn't burn half you attack? Wouldn't hat be kinda bad for the facade?

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Thu Sep 27, 2007 10:36 am
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Guts negates the attack decrease from Burn.

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Thu Sep 27, 2007 11:25 am
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