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 Creative Movesets *Announcement over DP: see first post* 
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Skytune, did you get around to testing the Dunsparce as well? I guess it's kind of useless for me to try helping with this set though, because you've already started on it. If you haven't tested the Dunsparce though and don't want to do more, I could test it quite soon.


Mon Dec 19, 2005 2:40 pm
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Shoot! I knew I was forgetting something! I'll get right on it (tomorrow). After that, the testing's all yours. I won't be able to do any more until after winter break.

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Mon Dec 19, 2005 3:17 pm
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You might want to try shifting some EVs into Defense, for the Registeel. As for the Sceptile, do try Aerial Ace instead. It'll help against its weaknesses.

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Mon Dec 19, 2005 5:45 pm
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{registeel}@Leftovers
252 HP, 129 Atk, 69 Def, 60 S. Def
Adamant (+Atk, -SAtk)
Iron Defense
Amnesia
Substitute
Focus Punch

Pretty easy to figure out. Would get owned by Hazers/PHazers, but it's worth a shot.

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Mon Dec 19, 2005 8:43 pm
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That'd also be pretty useless if you never can heal yourself other than Leftovers. It'll just die if you don't get the right Defensive boost up early. I don't really think it should be tested.

About the whole Psybucks prize for the Hall of Fame, that'll be sorted out after the final Psybucks system is up. I don't think it's worth it redonate all the Psybucks if it might need to be changed again.


Tue Dec 20, 2005 3:32 pm
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Lite Four
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Updated the Test List. Skytune, you will need to test the Dunsparce set and the Sceptile set. tiger10x, perhaps you can take the Registeel set to save Skytune some trouble?

In other news, I have awarded Psybucks to Skytune, Venumeleon and Benjamin (aka WPM) for being, or having been raters/testers for this thread. I don't think I would be giving out the Psybucks for each set in the HoF, or at least not yet, because that took quite a bit of time and time isn't abundant atm. If you feel strongly about this, post here and I'll see what I can do about it :?

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Tue Dec 20, 2005 6:50 pm
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tiger10x wrote:
That'd also be pretty useless if you never can heal yourself other than Leftovers. It'll just die if you don't get the right Defensive boost up early. I don't really think it should be tested.


That makes sense, but if you sub first, it should give you a turn to set up at least one of the right boosts.

I understand what you mean about no healing, but there isn't much else available except rest, but you can't add that without eliminating the point of the set.

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Wed Dec 21, 2005 3:29 pm
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ShellBell (That's the right name, yeah?). If you can get up the Substitute and then punch, you've at least recovered some health.


Thu Dec 22, 2005 12:47 pm
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But still, the fact that the Focus Punch might not work and won't do enough damage as often won't get to be as good as a Leftovers.

(Welcome back :P )

Edit: I have an idea.

{gardevoir} @ Salac
Bold / Trace
EVs: 252 Speed; 129 Def; 129 HP
- Destiny Bond
- Will-o-Wisp
- Wish
- Protect

This is not a Pokemon to stay in the action for long. Burn, Wish if they switch, and leave. Protect if you want the Wish recovery yourself. Salac, Destiny Bond for the last move if you can.


Thu Dec 22, 2005 2:32 pm
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I think it's a sound idea. I've got an idea, and I don't know if it's already been done or not.

{hariyama}@SalacBerry
Adamant/Jolly nature, Guts
EVs: 252 Attack/Hp, 129 Hp/Attack, 129 Speed
Endure
Reversal
BellyDrum
HP Ghost

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Sat Dec 24, 2005 1:26 am
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It's been done already, Skytune. Benjamin's set in the Hall of Fame.

EDIT: Any test results, Skytune?

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Sat Dec 24, 2005 1:41 am
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Sorry, I forgot to look. :(

On the Registeel:
Works alright. Especially good against BPs and Stat-boosters. My favorite was when it took down a CalmCune. :D It had quite a bit of trouble when up against a Physical EQer with a LumBerry, though. I used EVs suggested, and used HP Steel instead of Return. I would say it makes it quite handily. I think it might help to put more EVs in Defence, but that will have to be tested by someone else.

On the Sceptile:
Didn't work as well as I'd hoped it would. I used ArielAce instead of CrushClaw for accuracy and a wider moveset, but even with a Liechi berry, it couldn't take out hardly anybody, and I was too busy Substituting to do any damage. Nice idea, but didn't quite make the cut. :(

On the Dunsparce:
The opponents kept switching on this guy. It didn't work quite so well when up against Ground types, but WaterPulse definatly helped. It didn't confuse quite often enough to be that helpful, and I never quite had the time to use CalmMind. But ThunderWave and Bite went really well. I think I would give this guy Lefties or a LumBerry instead of King'sRock, as it flinches enough without it. I think it should be tested by someone else, but in my opinion, it works. It just needs tweaking.

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Sat Dec 24, 2005 5:35 pm
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Thanks, Skytune. :) I don't believe they'll need too much more testing, and I'll mess with the EV's/Nature/Item if it comes down to a HoF or not. (Changes will be posted in the full set, because it would be easier)

So then I'll be testing Registeel, Dunsparce, and Gardevoir.

Edit: Gardevoir can't learn a few of those moves together. I'm replacing Wish with Taunt for a better combo. Just no heal. :(

Edit 2: Registeel makes it with a small adjustment. (Others need more testing though)

{registeel} @ Leftovers
Careful / Clear Body
EVs: 252 Def; 129 HP; 129 Attack
- HP Steel/Metal Claw
- Earthquake
- Swagger
- Psych Up

Metal Claw if you think Swagger won't work some of the time or want another Attack boost anyway. I tried that and it still did well.

Edit 3: (...a lot of edits) Others' results

Dunsparce did okay. It was relatively hard to get going, but when it did, it did great. I changed the Item to Leftovers, but I didn't find anything wrong with the Nature or EVs though so that stayed. I'd say it's good enough HoF, but kind of borderline. Skytune did some testing with it, so he could decide on the final part. Either way, the new set is:

{dunsparce} @ Leftovers
Modest / Serene Grace
EVs: 252 Def. 129 Speed; 129 HP
- Calm Mind
- Bite
- Water Pulse
- Thunder Wave

And Gardevoir did amazing. Will-O-Wisp completely destroyed some teams. Taunt worked so much better than I thought it would and stopped teams from Heal Belling off Will-O-Wisp. That was so fun to test. :P The set didn't change much, but I'll repost it, too.

{gardevoir} @ Salac
Bold / Trace
EVs: 252 Speed; 129 Def; 129 HP
- Destiny Bond
- Will-o-Wisp
- Taunt
- Protect


Sat Dec 24, 2005 6:33 pm
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I vote yea on the Dunsparce. Way to go tiger10x! :D

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Mon Dec 26, 2005 9:16 pm
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A hat-trick of movesets into the Hall of Fame then. Congratulations <s>to the two of us -_-"</s> :D

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Mon Dec 26, 2005 11:24 pm
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I dont know if this has been submitted already, but...
{sceptile} @Petaya Berry
Timid Nature/Overgrow /Evs: 252 SA 252 Spd 6HP
Endure
Leaf Blade
HP Fire
Thunderpunch

I use this on my newly aquired NetBattle and it works pretty well. If you predict Sceppy is going to get pwned, Endure. Its speed should work fairly to your advantage. Petaya powers it up. Use one of the attacks to get its opponent down (or try). It usually can get through 2 Pokemon before fainting (maybe because my competitive battling skill stinks) :P .
Hp Fire and Thunderpunch are a good combo..... *coughNinjaskcough* Leaf Blade+STAB+Overgrow+Petaya=ouch.


-Gardevoir~

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Tue Dec 27, 2005 9:12 am
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I'm not too sure on the creative part of it, because Sceptile can usually do that type of strategy. I'd rather wait for a second opinion, because I don't really think it's creative enough.

Otherwise, to improve it, I'd think a Salac and Modest nature would get it better, just in case there is someone faster. If I test it, I'll test it both ways.

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Tue Dec 27, 2005 9:51 am
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I just saw the Leech-subbing set, and figured, well, you get the point. I just saw someone on NB with Sceppy/HP Fire and it owned me. ;-;

-Gardevoir~

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Tue Dec 27, 2005 9:57 am
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Annoyer Mewtwo
Modest, Leftovers or Brightpowder
252 HP, the rest however as long as they aren't used on ATK...
Psychic
Substitute
Toxic
Swagger

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Tue Dec 27, 2005 5:05 pm
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There's a Mewtwo in the HoF that is relatively similar. Just that it wouldn't have Substitute and would last much longer. And work better all around, actually. Sorry. :?

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Tue Dec 27, 2005 5:57 pm
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what would be a better moveset for my {venusaur} she knows

return

strength

razor leaf

rock smash

he has a leftovers attached

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Thu Dec 29, 2005 9:33 am
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First of all, we don't really give better movesets here, that's for the Rating Center. (Which you've already posted in, I've seen) This topic can be summed up easily in another topic found here. You should read that before posting here anyway.

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Thu Dec 29, 2005 9:53 am
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how bout this?


{pikachu}-lefties (male/female)
nature- bold (+defense -attack)
evs- hp-252 defence-252
thunder wave
attract
swagger/sweet kiss
thunderbolt

paratractfusion waayyyyy too ou (for raichu it is, im just tryina do a pikachu moveset :P )

now for the creative 1

{pikachu}- petaya
nature-modest (+sp. atk - atk)
evs -sp atk-252 def/ sp.def-252
rain dance
surf(box)
thunder
rest

rain dance. surf gets a power boost and thunder will be a never miss( good for double teamers :D ) special sweeper, then when in need of hp rest.

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Thu Dec 29, 2005 8:55 pm
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Sorry, but I think neither are creative enough. Pikachu/Raichu are either Annoyers (i.e. the first moveset) or Special Sweepers (i.e. the second set) in the first place. Rest isn't that useful, because it can't really last two turns while sleeping.

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Thu Dec 29, 2005 9:54 pm
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Is this moveset good for my {tentacruel}

{tentacruel} @ leftovers NATURE- naive
Aurora Beam, Barrier, Thief, Surf

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Thu Dec 29, 2005 10:24 pm
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